Kings and Castles
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Design

Video Blog #34

by Chris Taylor on Oct.01, 2010

Fan art! Mutiplayer testing! Barrels and crates! Trees! Almonds?


Video Blog #31

by Chris Taylor on Sep.10, 2010

Did somebody say Inventory system? Oh and a sneak peak at the Mod UI.


Video Blog #29

by jmcguire on Aug.27, 2010

This week’s blog is simply Epic! Not only do we show off some neat new stuff, we also meet the Video Blog editor himself!


Video Blog #25

by Chris Taylor on Jul.30, 2010

Everybody’s weekly crazy is back! This week we have map making! Mod info? New Unit! Meetings! Trunks!


Video Blog #22

by Chris Taylor on Jul.09, 2010

Formation editing anyone……? You know you like it :)


Video Blog #21

by Chris Taylor on Jul.02, 2010


Formation Prototyping, more epic high-fives, and sweet, sweet revenge. Send us your Comments


Video Blog #20

by Chris Taylor on Jun.25, 2010

Legendary prototypes, Bronchitis and more! Send us your Comments


Video Blog #15

by Chris Taylor on May.21, 2010

Hey Dudes! Everyones favorite crazy is back for another round! This time we didn’t forget the chicken! Today we delve into new formation mechanics, read some more emails from the Cracked Out Mail Bag as well as……


Video Blog #14

by Chris Taylor on May.14, 2010

This week we show what our combat guru has been up to with melee combat! And we also answer some of your questions regarding Kings and Castles in a brand new segment of the video blog: CRACKED OUT E-MAILS!


Video Blog #13

by Chris Taylor on May.07, 2010

To celebrate the 13th episode of our video blog maddness, we decided to show off some work-in-progress UI elements as well as a new in-house Overland Map our artists use to corral our concept art.  Did I mention we also show some preliminary bridge functionality in Kings and Castles?


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