Maybe we’ll be able to send ranged units into them in order to have a better defence! Or maybe Magical harpoons will be trown from the ground by long raged units in order to make these dragons fall on the ground!
They can imagine and make A LOT of possibilities, and I hope they’ll do^^
Sorry for my bad english xD
Chris Taylor, a question to you, since we have seen it positively that you do read these comments.
Who is really in your studio directly responsible for making descsisions on what units to create and what game concepts are going to be. Do you decide it as a team or is it a CEO like yourself who does it or has the final say?
what does Chris actually DO? i have a very little inderstanding of business in general so if someone could explain his position for me, would be good
so far it seems to me he wanders round the offices annoying his employees and eating nuts/lunch
Honestly, I dont know what everyone was complaining about before E3 when we saw the preview trailer, it looked pretty good for 4 months of work. I like how gpg has been consistent with posting every week on the actual progress of the game. I watch Lionhead video diaries, but they come out every couple months instead of every week, so this shows the process better.
Keep up the good work, excited to play the game in a couple years.
nice, the dragons flame effect and the great winged beast itself looks impressive.
The kings power somehow impresses and reminds me of the medieval kings “i’m the hand of god and rightful ruler stuff”, kinda like he got those powers from his god.
June 21st, 2010 on 11:13 pm
Yet again very nice! I see that the king now shouts “For the Kingdom!” instead of “Aaaaargh!” who did that voice-over?
Those balloons didn’t stand a chance! Still their muzzle velocity looks a bit silly tho.
June 22nd, 2010 on 4:25 am
Maybe we’ll be able to send ranged units into them in order to have a better defence! Or maybe Magical harpoons will be trown from the ground by long raged units in order to make these dragons fall on the ground!
They can imagine and make A LOT of possibilities, and I hope they’ll do^^
Sorry for my bad english xD
June 22nd, 2010 on 4:31 pm
Another great video. Hope E3 has been a successful venture. Good luck and thanks alot for the videos!
June 22nd, 2010 on 7:27 pm
Chris Taylor, a question to you, since we have seen it positively that you do read these comments.
Who is really in your studio directly responsible for making descsisions on what units to create and what game concepts are going to be. Do you decide it as a team or is it a CEO like yourself who does it or has the final say?
June 23rd, 2010 on 9:19 am
what does Chris actually DO? i have a very little inderstanding of business in general so if someone could explain his position for me, would be good
so far it seems to me he wanders round the offices annoying his employees and eating nuts/lunch
June 23rd, 2010 on 7:54 pm
How long did Jereme Soul have to creat the audio track for this video?
June 24th, 2010 on 10:21 am
I think it would be cool if the airship’s ropes burn through, the ship falls to the ground and the balloon flies away
June 24th, 2010 on 12:03 pm
Honestly, I dont know what everyone was complaining about before E3 when we saw the preview trailer, it looked pretty good for 4 months of work. I like how gpg has been consistent with posting every week on the actual progress of the game. I watch Lionhead video diaries, but they come out every couple months instead of every week, so this shows the process better.
Keep up the good work, excited to play the game in a couple years.
June 24th, 2010 on 9:14 pm
He really likes his Kingdom…seems hes For it eh?
June 25th, 2010 on 2:14 am
nice, the dragons flame effect and the great winged beast itself looks impressive.
The kings power somehow impresses and reminds me of the medieval kings “i’m the hand of god and rightful ruler stuff”, kinda like he got those powers from his god.
thumbs up
June 26th, 2010 on 1:40 am
The button taunts me with facebook connect but when I try I get the message:
Error while loading page from KNCblog
KNCblog is under construction. Please try again later.
Should I keep trying?
June 26th, 2010 on 5:03 pm
I hope they have a nice balance between walls and siege weapons. it gets real old real quick when players just build 5 layers of walls as in AOE 3.