Kings and Castles
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Video Blog #26

by jmcguire on Aug.06, 2010, under Uncategorized

Today we go deep into the advancements of Flowfield tech and possibly talk about herding cats….


45 Comments for this entry

  • TA_veteran

    So who is that nice blondie ffs >:-(

    ;)

  • AwesomeHi5

    Oh no the cute blondie has a trampstamp :D Oh well I forgive you, since you’re so awesome.

    Nice vid again this week Chris! I enjoy this thing we have. You and me. Where you give me videos every week, and I don’t give you anything.. except for maybe a comment. Keep it up!

  • Sergei

    Hello. I like your video blog very much.

    Will there be friendly-fire in the game?
    You have archers that shoot arrows, mages that cast some kind of lightning, and huge units that could… accidentally stomp on a poor little footman.
    Have you considered damage from environment? Like falling trees. And I hope there will be epic deaths of huge units collapsing on infantry, and dying “Grand mages”, that blast magical energy when killed.

  • Ryan

    ”He’s F**king filming this!”, HaHa, very funny guys!

  • Olivier

    I like very much when there’s some stuff about technical topics and hopefully we’ll get soon a more friendly explanation about how these flowfield pathfinding and strategic zoom work, because this is really a GPG trade mark : Technical revolutions. I get a little bit frustrated when there’s obly a few seconds about these technical topics, but this video blog is still what i’m dying to watch each friday !

  • Robert E

    Nice. Liking the vids!

  • Spexx

    Nice Blog guys. I watch it every week.

    I have a Question. We have seen Walls in the videos, but can you also place Units on them? That would be really cool^^

  • JackE

    I have a question will there be other faction/or even mythical races? One faction was no enough, the biggest strength in supreme commander 2 was that the three faction had thier own strengths and weaknesses. with different units, which really gave the game a lot of fun. With Faction exclusive exerementals and units. I hope you do it for Kings and Castles too!

  • JackE

    i have a question will there be any unit cavalry or manual commands like raising shields on the second row to protect against archers or shoving shield to knock small units down, like a riot shield or guards to make units stand in one spot to defend like archers on high ground picking units off. and will there be any special eviromental advantages like forests or rivers or high ground?

  • belzzz

    so now we have a face on the guy who ruined the supcom franchise

  • Kxmode

    Will these video blogs be available in the game, or a collector’s edition?

  • Albert Wolliver

    Kxmode: You can download those video blogs with some sofotware like orbitdownload with grab++.

    But I do remember that inside the Total Annihilation Kingdoms CD there is a video file Showing the old Cavedog building, so maybe Chris could do that to Kings & Castles :)

    Also like Sergei said, I loved the idea from friendly fire like arrows from archers or falling trees. But doing this you might look if the ranged units will miss or always hit.

    If I do remember well, in Battle for Middle Earth 1 when a troll dies and falls, some near units get hit.

    Would be really nice to have some different die moves to a same unit, like in 40k Dawn of War.

    Also mages could have some powerfull spells that could only be used when he reachs like lvl 2 or 3, so you would have to use him a lot to do really big damage.

    At least if you guys don’t do that, please allow us to do in a MOD maker.

  • Dimlos

    Thank you for these videos blog, it’s amazing.
    Waiting for next week for more melee information, keep working like this! I hope we’ll see more units, healer? spy? buff units?

    oh, and, I think this blonde girl is a spy… you have been warned!

  • AlixX

    Hey Chris,

    Loved the vids and the game really seems interresting. Keep up posting them vids!

    I just had 1 question and this is off topic but is supreme commander 2 going to get an update any time soon? New maps? Love the game, it only needs some some more maps to get the community back were it was.

    best regards,
    AlixX

  • Joel Bennett

    A bit of graph theory and some bounding boxes. Nice to see some of the nitty-gritty details of things.

    Is it wrong for me to be more interested in the development of the game than the actual gameplay itself?

  • Rust

    Thats flow field stuff was interesting.
    More concept art please.

  • john

    yall are so great you could write code using a magnetized needle and a steady hand

  • oo7_warhammer

    can we have a squirrel unit in game that steals your nuts and pop? (from the enemy king of course)
    will there be a goofy king unit like the GC – resemble chris?

  • scotchtape622

    belzzz, I’m assuming you mean the Producer. He produced SupCom, FA, and Demigod.

    http://www.mobygames.com/developer/sheet/view/developerId,7284/

  • all games

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  • Carlena Bandyk

    Really a great website! Just came across it today and will going to check for updates.

  • cong ty du lich

    Like falling trees. And I hope there will be epic deaths of huge units collapsing on infantry, and dying “Grand mages”, that blast magical energy when killed.

  • Nội thất trẻ em

    One faction was no enough, the biggest strength in supreme commander 2 was that the three faction had thier own strengths and weaknesses. with different units, which really gave the game a lot of fun.

  • noi that tre em

    I just had 1 question and this is off topic but is supreme commander 2 going to get an update any time soon? New maps?

  • Vietnam Got Talent

    Technical revolutions. I get a little bit frustrated when there’s obly a few seconds about these technical topics, but this video blog is still what i’m dying to watch each friday !

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  • Truong quoc te

    One faction was no enough, the biggest strength in supreme commander 2 was that the three faction had thier own strengths and weaknesses. with different units, which really gave the game a lot of fun.

  • Hoc bong quoc te

    Nice vid again this week Chris! I enjoy this thing we have. You and me. Where you give me videos every week, and I don’t give you anything.. except for maybe a comment. Keep it up!

  • Truong quoc te

    I just had 1 question and this is off topic but is supreme commander 2 going to get an update any time soon? New maps? Love the game, it only needs some some more maps to get the community back were it was.

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  • Truong quoc te

    Technical revolutions. I get a little bit frustrated when there’s obly a few seconds about these technical topics, but this video blog is still what i’m dying to watch each friday !

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