Video Blog #26
by jmcguire on Aug.06, 2010, under Uncategorized
Today we go deep into the advancements of Flowfield tech and possibly talk about herding cats….
45 Comments for this entry
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by jmcguire on Aug.06, 2010, under Uncategorized
Today we go deep into the advancements of Flowfield tech and possibly talk about herding cats….
August 6th, 2010 on 11:26 pm
So who is that nice blondie ffs >:-(
August 6th, 2010 on 11:38 pm
Oh no the cute blondie has a trampstamp
Oh well I forgive you, since you’re so awesome.
Nice vid again this week Chris! I enjoy this thing we have. You and me. Where you give me videos every week, and I don’t give you anything.. except for maybe a comment. Keep it up!
August 7th, 2010 on 12:42 am
Hello. I like your video blog very much.
Will there be friendly-fire in the game?
You have archers that shoot arrows, mages that cast some kind of lightning, and huge units that could… accidentally stomp on a poor little footman.
Have you considered damage from environment? Like falling trees. And I hope there will be epic deaths of huge units collapsing on infantry, and dying “Grand mages”, that blast magical energy when killed.
August 7th, 2010 on 3:04 am
”He’s F**king filming this!”, HaHa, very funny guys!
August 7th, 2010 on 3:31 am
I like very much when there’s some stuff about technical topics and hopefully we’ll get soon a more friendly explanation about how these flowfield pathfinding and strategic zoom work, because this is really a GPG trade mark : Technical revolutions. I get a little bit frustrated when there’s obly a few seconds about these technical topics, but this video blog is still what i’m dying to watch each friday !
August 7th, 2010 on 5:05 am
Nice. Liking the vids!
August 7th, 2010 on 6:24 am
Nice Blog guys. I watch it every week.
I have a Question. We have seen Walls in the videos, but can you also place Units on them? That would be really cool^^
August 7th, 2010 on 7:04 am
I have a question will there be other faction/or even mythical races? One faction was no enough, the biggest strength in supreme commander 2 was that the three faction had thier own strengths and weaknesses. with different units, which really gave the game a lot of fun. With Faction exclusive exerementals and units. I hope you do it for Kings and Castles too!
August 7th, 2010 on 7:17 am
i have a question will there be any unit cavalry or manual commands like raising shields on the second row to protect against archers or shoving shield to knock small units down, like a riot shield or guards to make units stand in one spot to defend like archers on high ground picking units off. and will there be any special eviromental advantages like forests or rivers or high ground?
August 7th, 2010 on 10:49 am
so now we have a face on the guy who ruined the supcom franchise
August 8th, 2010 on 12:32 pm
Will these video blogs be available in the game, or a collector’s edition?
August 8th, 2010 on 8:44 pm
Kxmode: You can download those video blogs with some sofotware like orbitdownload with grab++.
But I do remember that inside the Total Annihilation Kingdoms CD there is a video file Showing the old Cavedog building, so maybe Chris could do that to Kings & Castles
Also like Sergei said, I loved the idea from friendly fire like arrows from archers or falling trees. But doing this you might look if the ranged units will miss or always hit.
If I do remember well, in Battle for Middle Earth 1 when a troll dies and falls, some near units get hit.
Would be really nice to have some different die moves to a same unit, like in 40k Dawn of War.
Also mages could have some powerfull spells that could only be used when he reachs like lvl 2 or 3, so you would have to use him a lot to do really big damage.
At least if you guys don’t do that, please allow us to do in a MOD maker.
August 9th, 2010 on 9:41 am
Thank you for these videos blog, it’s amazing.
Waiting for next week for more melee information, keep working like this! I hope we’ll see more units, healer? spy? buff units?
oh, and, I think this blonde girl is a spy… you have been warned!
August 10th, 2010 on 2:07 pm
Hey Chris,
Loved the vids and the game really seems interresting. Keep up posting them vids!
I just had 1 question and this is off topic but is supreme commander 2 going to get an update any time soon? New maps? Love the game, it only needs some some more maps to get the community back were it was.
best regards,
AlixX
August 10th, 2010 on 3:18 pm
A bit of graph theory and some bounding boxes. Nice to see some of the nitty-gritty details of things.
Is it wrong for me to be more interested in the development of the game than the actual gameplay itself?
August 11th, 2010 on 1:45 am
Thats flow field stuff was interesting.
More concept art please.
August 11th, 2010 on 3:08 pm
yall are so great you could write code using a magnetized needle and a steady hand
August 12th, 2010 on 5:40 pm
or butterflies
August 13th, 2010 on 9:12 am
can we have a squirrel unit in game that steals your nuts and pop? (from the enemy king of course)
will there be a goofy king unit like the GC – resemble chris?
August 13th, 2010 on 9:17 am
belzzz, I’m assuming you mean the Producer. He produced SupCom, FA, and Demigod.
http://www.mobygames.com/developer/sheet/view/developerId,7284/
October 13th, 2010 on 11:59 pm
Brilliant post. I have saved it without a doubt.
May 14th, 2011 on 12:18 pm
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if you want more information please visit this site
game
May 14th, 2011 on 12:23 pm
this site have more information for the game .
if you want more information please visit this site
game
October 9th, 2011 on 7:30 am
Really a great website! Just came across it today and will going to check for updates.
November 15th, 2011 on 12:57 am
Like falling trees. And I hope there will be epic deaths of huge units collapsing on infantry, and dying “Grand mages”, that blast magical energy when killed.
November 22nd, 2011 on 1:00 am
One faction was no enough, the biggest strength in supreme commander 2 was that the three faction had thier own strengths and weaknesses. with different units, which really gave the game a lot of fun.
November 24th, 2011 on 8:28 pm
I just had 1 question and this is off topic but is supreme commander 2 going to get an update any time soon? New maps?
December 12th, 2011 on 6:35 pm
Technical revolutions. I get a little bit frustrated when there’s obly a few seconds about these technical topics, but this video blog is still what i’m dying to watch each friday !
January 10th, 2012 on 5:34 am
it was right thing to read this.
March 16th, 2012 on 1:21 am
One faction was no enough, the biggest strength in supreme commander 2 was that the three faction had thier own strengths and weaknesses. with different units, which really gave the game a lot of fun.
March 16th, 2012 on 1:22 am
Nice vid again this week Chris! I enjoy this thing we have. You and me. Where you give me videos every week, and I don’t give you anything.. except for maybe a comment. Keep it up!
March 20th, 2012 on 3:44 am
I just had 1 question and this is off topic but is supreme commander 2 going to get an update any time soon? New maps? Love the game, it only needs some some more maps to get the community back were it was.
March 28th, 2012 on 2:01 am
this site have more information for the game .
if you want more information please visit this site
March 28th, 2012 on 2:22 am
Technical revolutions. I get a little bit frustrated when there’s obly a few seconds about these technical topics, but this video blog is still what i’m dying to watch each friday !
April 12th, 2012 on 1:29 pm
I’ll not speak about your competence, the post merely disgusting
June 7th, 2012 on 7:31 am
Like video
June 7th, 2012 on 7:32 am
it was right thing to read this.
September 2nd, 2012 on 8:56 pm
thanks to videos
October 4th, 2012 on 12:15 am
Youre so cool! I dont suppose Ive learn something like this before. So good to find somebody with some unique ideas on this subject. realy thank you for beginning this up. this website is something that is needed on the net, somebody with somewhat originality. helpful job for bringing something new to the internet!
October 11th, 2012 on 2:21 am
Thank you . I get a little bit frustrated when there’s obly a few seconds about these technical topics
October 29th, 2012 on 10:24 pm
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November 9th, 2012 on 12:36 pm
Hi
Please do not play fantasy
November 19th, 2012 on 8:35 pm
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November 20th, 2012 on 5:53 pm
that nice videos!