Kings and Castles
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Video Blog #8

by Chris Taylor on Apr.02, 2010, under Art, Design, Interview, Programming, Self Promotion, Videos

Watch the amazing art team tame a mighty dragon in the latest video blog!


19 Comments for this entry

  • Derek B.

    I’ve been tuning in every Friday to watch these. I don’t know much about the game yet, but these are some of the funniest developer videos I’ve ever seen. If the game industry doesn’t work out for one reason or another, you could make a killing on YouTube.

    Cool dragon too. I started using ZBrush but couldnt get much accomplished with the 30 day trial. something tells me you guys have been working a lot longer than 2 months on this game, it really looks like its coming together nicely.

  • Calavoow

    Another small update on one of the games on my wishlist! It’s great how you approach the subject through a bit of humor. It seems the dragon is getting some killanimation a la Dawn of War…

    BTW, have you really sung that awesome song in the hallway? =)

  • Cola_Colin

    Awesome xD

  • Coreg

    WOW its really awesome and i like those funny videos alot. These videos help alot to push time for waiting for this gaime to come. I like Cris style he does some realy funny stuff and in some weird way he looks kinda hive… Still make more and longer videos ^^

  • uLu_MuLu

    Continue! These Vid-Bloggs are A W E S O M E !!!

  • Balthazar

    That`s some awesome work, guys! Thanks for all your efforts (except Planet Siege – it suxx ).

    Cris, you are doing really awesome games since Total Annihilation!!! Will cross my fingers and hope that this game will also rock!!!

    Best regards!!

  • Tony

    Dude, Chris, you are my hero =D

  • Willem

    Finally, commenting allowed on the site. :)
    The dragon model is certainly cool already, though its skeleton makes me ‘lol’. Hope the game will rock, when it’s released. 5 stars on youtube for the russian singer. xD

  • Edward L. Davies

    This is how games are meant to be made.

  • Joel B

    Hey Chris & Co, kudos for doing the videos. They are pretty entertaining. I almost find the ‘behind the scenes’ things like this as entertaining as the products you guys (and gals) create.

    Just make sure you keep doing them – all the way through any crunch you may have!

  • RFR

    Topologically, a banana is identical to a slinky, is it not?

  • Chad

    Dude, love the passion.

  • Jason R

    Keep up the good work Chris! The difference between the banana and the slinky, is that one is a frustrationg and the other is a weapon used primarily for humilation.

  • Jason R

    one is a frustration*

  • TheYeti

    I hope this game is as good as they say it will be, I am kind of disappointed with Sup Com 2 though, I was really hoping they were going to add more maps. And the tech tree is in complete disarray. Sorry, I know that this is about Kings and Castles, but gpg is building a bad rep for not supporting and balancing their games very well.

  • Jonathan

    These videos are great, but I feel like there hasn’t been any talk on design, just art and engineering. I really hope to get some more insight on how you are planning the design of the game. Also, how many cups of coffee does Chris drink before he starts his day? He is a bottomless well of energy in these.

  • Santh

    Keep up the good work. Love to be able to see it. It would be great to see even more of what’s going on, 3 minutes or so is just not long enough! I hope that the keywords for this game are : Epic, Massive and Castles!

    You know if you carry a slinky around in your pocket then you will never ever be bored. Take it, treasure it.

  • Ryan

    I hate to be pushy but where is #9?

  • Rasmus badstue

    Great vids.. Loving your games, Chris! By the way.. remember to set some anti-spam settings in wp! Its bad for your site.. and reputation.

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